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leonardodicaprio Thank you to the people of Yakutia for this wonderful gift, especially all of the women who gathered and donated the materials that went into creating the statue. As they wrote in their letter, Yakutia is home to the col
Valve опубликовали инструмент SteamVR Performance Tool, и некоторые пользователи сразу ринулись ковырять файлы и нашли множество упоминаний HL3 в путях файлов:
•c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\shared\hl3\hl3_vscriptgamesystem.cpp…….VScr iptServerHL3
•c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\npc_quest_citizen.cpp…CNPC_QuestCi tizen::DisplayDialogString..m_DialogStringDisplayD ropShadow
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\partial_entity_manager.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procedural_spawn_constraint.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\utllogicconstraintsolver.h
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procedural_spawn_manager.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\entity_persist.h
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procedural_spawn_target.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procedural_spawn_template.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procedural_spawn_volume.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procspawn_bias_line.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procspawn_modifier.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\procspawn_variable.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\shared\hl3\imposter_manager.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\npc_turret_ceiling_pulse.cpp
particles/vortigaunt_fx/vortigaunt_charge_token.vpcf
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\point_quest_goal.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\prop_fixed.cpp
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\server\hl3\gravity_vortex_controller.h
• #HL3_SpyGrenadeHint1
• #HL3_SpyGrenadeHint2
• c:\buildslave\vrgdc2015_staging_win64\build\src\ga me\shared\hl3\hl3_vscriptgamesystem.cpp