Чё с ебалом?
Hey everyone,
As many of you know, Skullgirls has had a long and colorful history shaped by a variety of contributors over the years. As we look ahead towards the future of Skullgirls, we have reflected upon past decisions regarding certain content that has undermined the many things that make Skullgirls truly unique and special.
As such, as part of our most recent round of updates across all platforms (console and mobile), we have decided to make some changes to certain legacy content in the spirit of better reflecting our values and our broad vision for Skullgirls moving forward.
Below is an overview of many of those changes and some insight into our rationale for the adjustments.
ALLUSIONS TO REAL-WORLD HATE GROUPS
While the Renoir family and the Black Egrets were always intended to evoke imagery from an oppressive militant regime, we felt that the way that manifested (most notably via red armbands, flags, and symbolism) was too close for comfort - especially given the unfortunate reality that some of these hate groups are still active in various respects to this day.As such, you will notice that Egret soldiers no longer feature armbands and that the heraldry of the Black Egrets organization has also been adjusted. This is a holistic pass that applies to in-game frames, concept art, story mode art, and more.
CHARACTER SEXUALIZATION & AGENCY
While Skullgirls is no stranger to characters that confidently express their sexuality, there are instances in the game where characters are fetishized and/or have sexualization imposed upon them. This includes a few depictions of unwanted predatory behavior, particularly towards younger characters.While alluding to some of this can be narratively meaningful, we have made a number of small adjustments throughout the game to ensure that this content is less exploitative (e.g. the opening of Filia's Story Mode).
RACIAL SENSITIVITY
While there are numerous playful references to pulpy themes that we feel respectfully allude to certain stereotypes (e.g. the Saxploitation VO pack), we have made adjustments to some content that we believed to be in poor taste (e.g. references to racial violence in Big Band’s Story Mode).сурс
Here is the full list of items that have been altered in 2nd Encore:
COMBAT ADJUSTMENTS
Adjusted Filia palettes: 1, 3-11, 13, 16, 18-20, 22, 24-28.Removed comb from Filia’s Burst animation.Adjusted Parasoul palettes: 4, 6, 8, 9, 11, 12, 13, 16, 22, 24, 25, 27.Adjusted in-game Black Egret art for both Parasoul and Umbrella.Replaced combo counter phrases for 18-hit combos (and reshuffled 16 and 17 accordingly).Removed an intro voice line in Big Band's alternate voice pack.Removed an intro voice line in Peacock’s alternate voice pack.Removed the Soviet Announcer voice pack.GENERAL ART ADJUSTMENTS
Removed 4 illustrations from Gallery > Guest Art“Parasoul Poster” (Gallery > Posters)"Parasoul and Black Egret" (Gallery > Parasoul)"Parasoul and the Egrets" (Gallery > Parasoul)"Cancer Drive - Parasoul and Valentine" (Gallery > Production Art)“Double’s Action Shot” (Gallery > Double)“Cast Poster - Original” (Gallery > Key Art)“Menu Background” (Gallery > Key Art)“Double Arcade Stick” (Gallery > Arcade Sticks)“Film Strip Blue” (Gallery > Arcade Sticks)“Posters Arcade Stick” (Gallery > Arcade Sticks)“Vertical Cast Arcade Stick” (Gallery > Arcade Sticks)“Filia vs. Peacock 1” (Gallery > Key Art)“Adam’s Lineup Art” (Gallery > Lineup Shots)“Molly’s Lineup Art” (Gallery > Lineup Shots)“Panzerfaust’s Lineup Art (Gallery > Lineup Shots)STORY MODE ADJUSTMENTS
Adjusted several illustrations from “Beowulf’s Story Mode Art” when characters are captured by Double.Removed one illustration and adjusted another when Big Band is attacked by police officers.Adjusted illustration from “Double’s Story Mode Art” when characters are captured by Double.Adjusted several illustrations from “Eliza’s Story Mode Art” when Cerebella is attacked by Eliza, and Filia and Ms. Fortune are captured by Eliza.Adjusted several illustrations from “Filia’s Story Mode Art” during the intro.Adjusted several illustrations from “Parasoul’s Story Mode Art” involving Black Egrets apparel and uniform.Adjusted illustration from “Umbrella’s Story Mode Art” involving Black Egrets apparel and uniform.сурс
Короче: решили они тут "десексуализировать" игру, и сделать её более полит-корректной. Саркисян ебало не поднимает, но её дело живет. А реакторное левачье и дальше будет "А мне надоели бабы с порно-внешностью"
Подробнее
-Main Stage Game at Evo 2022!- The ultimate Skullgirls experience: Featuring 14 hand-animated characters, fully voiced story mode, countless palettes, and unparalleled GGPO-based multiplayer netcode. НЕДАВНИЕ ОБЗОРЫ: В основном отрицательные (463) Очень положительные (19,732) ДАТА ВЫХОДА: 22 авг. 2013 РАЗРАБОТЧИК: Hidden Variable Studios ИЗДАТЕЛЬ: Autumn Games Пппупяпныр метки лпя ттпгп nnonvKTa'
Skullgirls,Игры,жопы фанатов,SJW gaming,без перевода
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