Подробнее
An extremely rare unfamiliar, The Deep Siren are usually found within the deepest depths of the ocean, only to surface when it needs something or to perform a task, usually dragging and snatching away particular people to the ocean. The Deep Siren is a particularly evasive and sturdy Unfamiliar with excellent magical potential to boot. Deep Sirens are artificially created by Hope, like any other Greater Unfamiliars, they are created with magic, and thus bear some resemblance to their patron as well. Though they resemble a sea creature, they could simply float on land if needed with their potent sorceries that stems from Hope’s domain. Being a Greater Unfamiliar, a deep siren could potentially rival a small army, and thus they are worth if menace marks. Witnesses say that once a tentacle is severed, it would still keep moving until it is sliced to even smaller pieces or burned There has been mutiple attempts of conversing with a Deep Siren, they are not inherently aggresive and they would try to resolve their problems and tasks diplomatically. Though they are prone to lies, one must always remember that these foul creatures are never benevolent. Combat guide Physical It is suicide to engage a Deep Siren in water, they move incredibly quickly and could easily drown you if any of their tentacles touch any part of your body. The best method is to engage them on land, where they are forced to concentrate a part of their magics into keeping themselves afloat, though this does little to diminish their effectiveness. Since this creature is used to crushing underwater pressure, they possess great strength and agility Magical Potency Known to utilize magics, they are as or more potent than the highest level clerics of Plope Their most dangerous spells are concentrated water beams that they are able to shoot with relative ease. The pressurized water could even cut through steel armor, but it seems like it isn’t able to pierce through adamantite armor unless through concentrated effort Danger With their enchanting spells, they can turn a whole army against each other, making them incredibly dangerous This being a Greater Unfamiliar, their very presence would influence your mind, they would constantly bombard you with telepathic suggestions and commands In the event where their enchantments are taking root, a good way to prevent yourself from losing all form of control is self harm. The jolt from the pain would help you resist their call for a bit longer, but be careful, this will not work upon continuous use. Bringing a Temperance Candidate is recommended to battle the Deep Siren as they could reduce their magical potency. But remember that they are also deadly without their magic. i w à ^ 1 n (9
BasedBinkie,artist,Chivalry Starved,Смешные комиксы,веб-комиксы с юмором и их переводы,BasedBinkie,artist,Chivalry Starved,comics
Еще на тему