Рыцарь Глютена
автор: https://noblecrumpet-dorkvision.tumblr.com/post/188529154557/mobtober-day-22-the-pastakin-knights-of-a-holyПодробнее
Pastakin Medium humanoid (pastakin), lawful-neutral Armor Class 1 5 (shield) Hit Points 22 (4d8 + 4) Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 13 (+1) 16 (+3) 12 (+1) 10 (+0) 14 (+2) 12 (+0) Skills Acrobatics +6, Religion +4 Senses passive Perception 1 2 Languages Common Challenge 1 (200 XP) Noodle Reach. During their turn, the pastakin can use a bonus action to cause their melee reach to increase by 5 feet until the end of their turn as their arms spring out on noodly tendrils. Loose Limbs. The pastakin has advantage on saving throws against effects that would cause them to become paralyzed. Sauce. The pastakin is covered in a sauce that grants it resistance to a certain type of damage. Roll randomly to determine what type of sauce the pastakin is covered in. 1-2: marinara (fire resistance), 3-4: pesto (poison resistance), 5-6: alfredo (acid resistance). Actions___________________________________________ Trident Melee or Ranged Weapon Attack:+ 5 to hit, reach 5 ft. or range 20/60 ft, one target. Hit 6 (ld6 + 3) piercing damage, or 7 (1 d8 + 3) piercing damage if used with two hands to make a melee attack. ] Knight of Glutanus Medium humanoid (pastakin), lawful-neutral Armor Class 1 5 Hit Points 6 5 (10d8 + 20) Speed 30 ft, swim 30 ft. STR DEX CON INT WIS CHA 14 (+2) 1 6 (+3) 14 (+2) 10 (+0) 1 5 (+2) 12 (+0) Skills Acrobatics +6, Perception +4, Religion +4 Condition Immunities charmed, frightened, paralyzed Senses passive Perception 14 Languages Common Challenge 3 (700 XP) Sauce. The pastakin is covered in a sauce that grants it resistance to a certain type of damage. Roll randomly to determine what type of sauce the pastakin is covered in. 1-2: marinara (fire resistance), 3-4: pesto (poison resistance), 5-6: alfredo (acid resistance). Innate Spells. The pastakin can cast the following spells without material components. Wisdom is their spellcasting modifier for these spells (spell save DC 1 2, +4 to hit with spell attacks). 3/day each: cure wounds, detect magic 1 /day each: compelled duel, protection from evil and good Actions________________________________________ Multiattack. The pastakin makes three unarmed strikes. Unarmed Strike. Melee Weapon Attack: + 5 to hit, reach 1 5 ft, one target. Hit 6 (ld6 + 3) bludgeoning damage. If the target has already been hit by this attack at least once during this turn, the target must make a DC 14 Constitution saving throw or become stunned until the pastakin's next turn. Reactions______________________________________ Nimble Riposte. When a creature misses the pastakin with a melee attack, the pastakin can use its reaction to make an unarmed strike attack against it. If the pastakin hits with the attack, the pastakin can move to another space within 5 feet of the creature without provoking an attack of opportunity. Credits • Images and homebrew content by Noblecrumpet. • This PDF was made possible with the help of Homebrewery at homebrewery.naturalcrit.com. • Parts of this document are derived from the OGL: http://media.wizards.com/201 6/downloads/DND/SRD-OGL_V5.1 .pdf
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