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CHARITY % 15$ xMS %«fv, V Charity cults ranges from druidic circles, pustulent plague spreaders, herbalists collectives, hunter guilds and green knights. Her worship is one of the most widespread among the 14 Fundamentals, as such her influence can be found anywhere throughout the Familiar Lands. Charity worshippers also frequently host large harvest festivals, partying and sharing a good time with people is expected of a true believer. Path of Charity "Wild andpure and foreverfree! ” "Give back to the land, as the land has given you everything” "Beauty is everywhere, you just need to look outside’’ "Tou can cut all the flowers, but you can’t keep springfrom coming” "Take only what you need, and share the rest’’ Charity’s true form seems to be a parasite that has overgrown and replaced it’s host, a metaphorical example of what ti much charity -could- look, the host giving everythin including it’s body. Her form represents all forms of nature, from flora, fauna and of course diseases and microlife that has gone unchecked. Charity encompasses nature in all of it’s splendor and flaws. From the most bountiful of vegetables to the most heinous of diseases as well as the wild spirit of beasts. Worshipping Charity entails preserving and protecting nature of all forms, from tending to plants to hunting animals in order to balance the ecosystem. Beastfolk makes for a very large amount of Charity worshippers, believing her to be their originator, their creator and thus their mother. Beastfolk are still seen as lesser people by majority of the world, humankind believes it is their right to hold Authority over nature, as the industrial developments are starting to take place. Wyldblood There is a legend where Charity offered a gift to a failed hunter, not wanting him to starve, she offered a drink of her blood for him so that he could hunt. This hunter turned into the first Lycan and to this day spreads the ‘gift’ of the wyldblood to those who eluded him. Wyldbloods as they are called continue to terrorize commonfolk and turning beastfolk into mindless beasts in which they are based from. Charity has the largest amount of creatures that she made herself, the toadlords and sacred stagians are her attempts in creatingguardians of nature There are theories that Charity created the wyldbloods in t| order to counter gluttony’s gift of vamp iris sm
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