Подробнее
ITSY BISTY [MINI BOSS] Attach 1: The spider will catch Alice with its from two legs, lift her up and use its long toung to stich into her head and drinh her brain/inject poison? , , De|| aJJj ktali füsbcdz ~t> ifiJU. 10W *ds Attach 2: Stamping the floor. Alice needs to stay away from the area around its legs when the spider is about to do this attch, otherwise, she will be shahen, losing blood and unable to move. Attach 3: Throwing webs. The two small hands behind will continuely throw webs to Alice. If she is caught, she needs to shahe hard to get rid of it.
Clowns (in a creepy way) Shadkow of Sth.(Or simply darkness) Skeletons ao ckupitu.'J .centipede cockroach.etc) Bugs (Spider
Dog Knight Be careful of the Dog Knight and his big amce, being hit will cause large damage. The doll is made of porcelain, and will break when Alice defeats him, leaving the dog free to go. Maybe sometimes the dog runs and crack a wooden wall and creates a new way to Alice.
HOTPOT A+B Size (compare to Alice) Close Attach Having 2 eyes, Alice needs to cut both of them • Long Distance Attach Dead, pieces scattered on the ground MB
Doll Bugs Bantis
BAT-RAT Avoid meeting more than one rat at the same time, they will attach Alice together, no chance to escape. It is better to lure them one by one, or sneah away without disturbing them. The Baby Bat will fly down and dive to attach Alice, use long distance weapon to hnoch them down, sometimes maybe the bat could carry Alice to some specific place. (Not this blacb one, maybe a good white bat as her flying transport?) Size (compare to Alice)
CRAWLY [MINI BOSS] • Aviod meeting him from the front, which would • Fight him in a smart way, Alice could either cause big damage. attach him from his both sides. • Or jump onto his bach from high place. • And stab as much as she wants before he reversesand throw her down. • ^
Dog Knight When Alice first arrives the certain place, she sees several dogs wandering around, her first task is to hit the dogs to drive them away. Otherwise, when she is noticed by the dogs, they will barb, attract the dolls to come over. If this happens, Alice needs to drive away all the dogs instead of spends a lot of time billing just one dog bnight while giving the other coming dolls enough time to become the dog bnight. Sort of strategy. Or maybe any doll of the same size could be the dog bnight. So, there may be variations of the doll and the dog.
Surprise Wounded Twins? • : rr # . jf tr «’ S If \ ■ V 1 ■ Tn№«y ^T\ 1 / 1 Wt+^w i n II A* ~ r* T| ■ *1^ ■» '■^', ^ l* W .V / 4
Any attack will be bounced back while the twin is rotating their upper body. Kicking U attack will cause large damage, dodge in advance. Scorby usually appears togather with other bug babies, he/she doesn’t attack directly, when Alice is awared, he/she will give Alice a posion shower, which will slow down Alice for several seconds, leaving her vulerable to the other babies around. (So when meeting a group of babies, bill the scorby first.) Running away from Gramma’s Teeth! Surprise! Wrong place!
SHADOW ALICE This is the appearance of fake Alice most of the time. She lingers in wonderland causing trouble and frames Alice. Alice sees her in several places, but all in quick glance and she disappears very fast. Alice finally face her in the mirror room. Messy Hair Skin cracks like dry wall
SHADOW ALICE Boss fight: Alice enters into an empty hall with a huge mirror on the wall. Out of curiosity, she stares at the mirror and sees her reflection somehow kind of different. During the 1st stage, Alice fights her reflection of her size. At the end of this stage, fake Alice starts burning. After the fire she deforms to a creepy dark tall figure. Dark and burnt skin stands for Alice’s fear of fire and fire wounds, tall and skinny figure stands for Alice’s fear of growing up.
Card Guard Leader
Alice Madness Returns,American Mcgee's Alice,Игры,Joey Zeng,Alice Asylum,длиннопост,Игровой арт,game art,Игровые новости
Еще на тему
Блин и так кукол после Чаки побаиваюсь, а теперь вообще на них смотреть не захочу.