cast bound
»Homestuck MS Paint Adventures фэндомы Hiveswap the Extended Zodiac Аспекты длиннопост
Аспекты. Часть II.
Игроки Света — искатели знаний, коих не сыскать нигде во Вселенной. Они живут ради того, чтобы учиться и понимать. Они — великие алхимики, способные взять множество источников информации и соединить их во что-то действительно полезное. Они ученые и исследователи, ценящие знания ради знаний. Они идеальные ученики, и если это вызывает у вас образ людей, смиренно ждущих, чтобы мудрость была принесена к ним на блюдечке с голубой каёмочкой, то вы совершенно неправы. Игроки Света охотятся за информацией с бешеным азартом, иногда вызывающим неприязнь окружающих. Их не сильно смущают законы и нормы, они часто принимают их больше как рекомендации, выискивая обходы и оговорки. В лучшем своем проявлении они находчивы и целеустремлены; в худшем — педантичны, мелочны и бесчувственны.
Those bound to the aspect of Life are the universe's healers. They are concerned with the betterment of themselves and those around them, as well as the onward march of positive progress. Deeply empathetic, they have an intuitive understanding of other's suffering and the best way of righting those wrongs. If you're poisoned, chances are the Life-bound have something for what ails ya. This applies to both physical and mental suffering, though it might not be a cure you'll like. They also have the tendency to put other's needs before their own, which never ends well for anyone, because the Life-bound can grow bitter if they feel their own self-care has had to be shunted aside. At their best, they are great listeners, caretakers, and nurturers. At their worst, the Life-bound are passive aggressive, and pushy-they're certain they know best.
Those bound to the aspect of Doom are fate's chosen sufferers. It may not sound like an overly pleasant aspect to be aligned with, but it does come along with great wisdom and empathy. The Doombound understand that misery loves company, and they are ready and willing to provide said company. The Doom-bound won't fix you; they aren't healers. They are commiserators, aware that sometimes the only thing you can do for a person is let them know that they are not alone in their suffering. They are not the advice friend-they're the friend you go to when you need to vent about a rough day at work. They are not necessarily noble martyrs, either-the Doom-bound can become quite irate about their lot. At their best they are wise, kind, and non-judgemental. At their worst, bitter, resentful, and fatalistic.
Katsuobushield artist Хурин Эдайн Атани Арда фэндомы Сильмариллион Легендариум Толкина
На шестой день, когда солнце склонялось к западу и удлинились тёмные тени Э́ред Ве́трин, Ху́ор пал, пронзённый отравленной стрелой, что впилась ему в глаз; а вокруг него беспорядочной грудой лежали мёртвые тела доблестных воинов народа Ха́дора. Орки поотрубали им головы и свалили их в кучу – точно курган чистого золота в закатном зареве.
Ху́рин выстоял дольше других. Оставшись же в одиночестве, он отшвырнул свой щит и обеими руками взялся за топор, и говорится в песнях, что лезвие топора дымилось от черной крови троллей из дружины Го́тмога – и со временем затупилось; и всякий раз, как падал поверженный враг, Хурин восклицал: «А́урэ энту́лува! Ещё придёт день!» Семьдесят раз издавал он этот клич; но наконец враги захватили его живым по повелению Мо́ргота: орки вцеплялись в него когтями, и не разжималась хватка даже когда Хурин отсекал им лапы. Не убывало число врагов, и наконец Хурин пал, погребённый под тяжестью их тел. Тогда Готмог связал его и, насмехаясь, потащил в А́нгбанд.
И вот солнце опустилось за море, и закончилась битва Ни́рнаэт Арно́эдиад. В Хи́тлуме наступила ночь, и с Запада налетел ураган.
© «Сильмариллион», «Квента Сильмариллион», глава 20: «О пятой битве: Нирнаэт Арноэдиад»
ashpwright artist Маги(Fantasy) Fantasy art Воины (Fantasy) dark fantasy Dwarf
He could've become a strongest wizard ever. The talent he got was feared even by the stars. He wanted to become a summoner who call out and control terrible monsters from the other world. Only problem was that not even single being answered his call because of his filthy temper.
When you're dealing with the necromancer, watch where you step.Check whether there was a war in that place before.The guards of the city gate patted her down to check whether she was armed.
But they didn't check her well enough.
That's how Arondil Massacre was happened."I know I've been biting the dust for every single tries, but this is the real one.
My keen sense of treasure hunter is telling me so."He became a legend.
A knight rose alone against the Army of the West, and fought for three days in the narrow gorge to protect his companions retreating.
When he ran out of all strength and died, he was still standing. He never kneeled."You know, the words of the giants are really hard to pronounce.
I tried to say, 'Do you have a mother?'
but I actually ended up saying, 'I declare war to you as a representative of Lebensia.'""I am no god.
Even I am only a creation just like you, and not your master but brother.
I dare wish to set your record straight, by preaching the teachings of All Father, who is not bound to paradox and destiny."
"I'm afraid we should get going now.""My fellow Knights of Revesin.
I know you're busy with war stuff now
but let me borrow your sword shadow please."Her magic will crush you, rip you, tear you apart.
If you're lucky, you might be left as fragmented image between spaces, or might appear in the different story and genre.The Shadow Torch was lit by the dark fire, and casted shadow instead of light.
In the pitch darkness made by the ancient relic, only its wielder gained a bright and clear vision.
I guess she thought that it would be a great tool for assassination.Long time ago, there lived a wise and kind king named Hravir.
The blacksmith showed his respect by offering him crown made of the language of world.
Thrifty king used to concern whether he's wearing a crown too fancy and extravagant.
The people called him Hravir the Crownless.
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